<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cowFenceWoodGate.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="15" filename="$data/maps/textures/shared/mapLeaks_diffuse.dds"/>
    <File fileId="5" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="14" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="3" filename="$data/shared/default_normal.dds"/>
    <File fileId="11" filename="textures/bois_diffuse.dds"/>
    <File fileId="13" filename="textures/bois_gloss.dds"/>
    <File fileId="12" filename="textures/bois_normal.dds"/>
    <File fileId="2" filename="textures/cornadis_diffuse.dds"/>
    <File fileId="4" filename="textures/cornadis_gloss.dds"/>
    <File fileId="6" filename="textures/metal_specular.dds"/>
  </Files>


  <Materials>
    <Material name="boisMat" materialId="5" customShaderId="14">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="portailMat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="mMaskMap" fileId="6"/>
    </Material>
    <Material name="portailMat" materialId="8" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="mMaskMap" fileId="6"/>
      <Custommap name="mDirtDiffuse" fileId="15"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="9" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="cowFenceWoodGate.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="gates" nodeId="18">
      <TransformGroup name="gate5m" clipDistance="300" nodeId="19">
        <Shape name="col" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        <Shape name="attaches" shapeId="2" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="7">
          <Shape name="poleWood" shapeId="3" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="5"/>
        </Shape>
        <Shape name="porte" translation="-0.00430375 1.40661 0.130319" shapeId="4" clipDistance="300" nodeId="23" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="8">
          <Shape name="verrou" translation="7.68781e-05 -0.772684 4.62239" shapeId="5" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="7"/>
          <Shape name="col" translation="0 -0.633404 2.38189" shapeId="6" kinematic="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="25" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9"/>
        </Shape>
        <Shape name="gate5mTrigger" translation="8.91276e-16 0.847845 2.51667" shapeId="7" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" clipDistance="300" nodeId="26" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        <TransformGroup name="gate5mSound" translation="0 0 2.51891" clipDistance="300" nodeId="27"/>
      </TransformGroup>
      <TransformGroup name="areaStart" translation="-0.301793 0 0" nodeId="28">
        <TransformGroup name="areaEnd" translation="0.625795 0 5" nodeId="29"/>
      </TransformGroup>
      <TransformGroup name="clearAreaSart" translation="-0.5 0 0" nodeId="30">
        <TransformGroup name="areaWidh" translation="0 0 5" nodeId="31"/>
        <TransformGroup name="areaHeight" translation="1 0 0" nodeId="32"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
