<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cowFence.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="9" filename="textures/barbelle_diffuse.dds"/>
    <File fileId="11" filename="textures/barbelle_gloss.dds"/>
    <File fileId="10" filename="textures/barbelle_normal.dds"/>
    <File fileId="12" filename="textures/bardelle_alphamap.dds"/>
    <File fileId="2" filename="textures/bois_diffuse.dds"/>
    <File fileId="4" filename="textures/bois_gloss.dds"/>
    <File fileId="8" filename="textures/bois_height.dds"/>
    <File fileId="3" filename="textures/bois_normal.dds"/>
  </Files>


  <Materials>
    <Material name="barbelleMat" materialId="38" customShaderId="5" customShaderVariation="vertexOffset_alphaMap">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <Custommap name="alphaMap" fileId="12"/>
    </Material>
    <Material name="boisMat" materialId="6" customShaderId="5" customShaderVariation="customParallax">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="mParallaxMap" fileId="8"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="cowFence.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="pole01" clipDistance="300" nodeId="17">
      <Shape name="col" shapeId="1" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="pole01" shapeId="2" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="panel01" clipDistance="300" nodeId="20">
      <Shape name="col" shapeId="3" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="visual" shapeId="4" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="38"/>
    </TransformGroup>
    <TransformGroup name="pole02" clipDistance="300" nodeId="23">
      <Shape name="col" shapeId="1" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="pole02" shapeId="5" clipDistance="300" nodeId="25" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="pole03" clipDistance="300" nodeId="26">
      <Shape name="col" shapeId="1" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="27" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="pole03" shapeId="6" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="pole04" clipDistance="300" nodeId="29">
      <Shape name="col" shapeId="1" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="30" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="pole04" shapeId="7" clipDistance="300" nodeId="31" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="pole05" clipDistance="300" nodeId="32">
      <Shape name="col" shapeId="1" static="true" collisionFilterMask="0xfffffbff" density="0.0001" clipDistance="300" nodeId="33" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="pole05" shapeId="8" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" distanceBlending="false" materialIds="6"/>
    </TransformGroup>
  </Scene>

</i3D>
